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Throughout history, those who could master the forces of magic have been both worshiped and feared. The magic-users of Legends of Kallisti have devoted their lives to the study of the arcane, to channel the powers of magic, for beneficial or destructive purposes. Their knowledge of various spells is contained in the spellbooks, an invaluable possession, for they cannot cast their spells without one. Some spend years searching for legendary tomes of magic containing secrets of rare and deadly spells, devised by wizards of long ago.
Mages have spent most of their lives in study, therefore neglecting the arts of warfare and combat. Hence, magic-users cannot use most weapons and armour, and are limited to small daggers, staves, robes and various magical protection, such as rings and cloaks. They are also quite weak in physical combat, preferring the protection of a strong warrior while they prepare their spells.
Prime Requisite: Intelligence.
Mage is the base class. Upon reaching level 10+ they can specialize into a Necromancer or a Wizard.
Level 1 : zap Level 2 : strength Level 4 : dispel magic Level 4 : swim Level 5 : familiar Level 6 : ride Level 8 : sleep Level 9 : detect poison Level 10 : chill touch Level 10 : edged weapons Level 10 : precision spells Level 10 : blunt weapons | Level 11 : orienteering Level 11 : ventriloquate Level 12 : know monster Level 15 : fear Level 20 : armor use Level 20 : natural weapons Level 20 : shield use Level 24 : identify Level 31 : wrangling Level 47 : manaseer Level 50 : building Level 51 : fly |
The Mage's Guild is 2s 2w 2s e from the temple of Midgaard.
You may learn new skills and spells while in the guild by typing practice or level up by typing gain.